A character study exploring punk aesthetic. This study explore the full pipeline from high poly sculpt to final result.
The final look enhanced with Grease Pencil stroke to accentuate the punk attitude.
A breakdown starting with high resolution sculpt to low-poly, normal map baking, hand-painted textures, and the final result.
Side-by-side views showcasing the transition from the sculpt to the final textured character.
A close-up look at the wireframe. I specifically focused on a clean and deformation-friendly retopology for the facial. Even though this project wasn't intended for animation.