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Sparrow

A short 3d loop capturing a quiet, painterly moment. This project was a personal challenge to bend traditional 2d aesthetics with 3d workflow. Every element, from modeling to the hande-painted textures and riggin, was created from scratch in Blender.

The complete animation.

The initial sketch and composition, created using Blender's Grease Pencil, to define the flow of the scene.

A transition between the solid, the wirefram and the final shaded result. All textures are hand-painted in blender.

Out of cam view showcasing how the scene is constructed. Everything is built strickly for the camera view to maintain effeciency and artistic control.

A look at the animation in solid view, showcasing the rig I made used to bring the bird to life.