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Rocker Boy

A personal project focused on creating a stylized character's bust from initial 2d sketching to final result. The goal was to capture a raw, after-show vibe, blending sculpting with hand-painted textures. 100% created in Blender

Final render of the character. The smoke was made using Blender's Grease Pencil to maintain a cohesive artistic style. Featuring hand-painted textures and a touch of rock'n'roll style !

Final render of the character. The smoke was made using Blender's Grease Pencil to maintain a cohesive artistic style. Featuring hand-painted textures and a touch of rock'n'roll style !

Beginning with a rough sketch, using Blender's grease pencil, to establish the overall concept

Technical Breakdown

A transition from solid view, wireframe to normal map, flat color and final result.

Side by side comparison between the original high-poly sculpt and the final textured low-poly result. This highlights the baking process and how the hand-painted texture can change everything.

Side by side comparison between the original high-poly sculpt and the final textured low-poly result. This highlights the baking process and how the hand-painted texture can change everything.