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By my hand

This project is a personal exploration of my artistic identity, bridging the gap between traditional watercolor and 3d animation.

The original watercolor piece I did that served as the foundation for this project. It's also my personal logo.

The original watercolor piece I did that served as the foundation for this project. It's also my personal logo.

The hand emerges from a watercolor paper texture and interacting with the shifting ink droplet

A 360° view of the hand model before I finish the texture paint.

A technical look at the dynamic "ink brush" trail effect in geometry node

A test of the procedural system created in geometry node to handle the smooth morphing between object